Halo: MCC Known Issues And New Features Revealed For Xbox One And PC

The studio is working to fix these issues, but the developer also cautioned that it’s currently prioritizing the launch of Halo 3 on PC ahead of fixing these lingering issues. On Xbox, acknowledged that it’s aware of “performance issues” for Halo: Combat Evolved, Halo 2, and Halo 3, and it’s working toward a fix. Additionally, the studio has acknowledged issues with the pistol spread for Halo: Combat Evolved multiplayer when playing at higher frame rates on PC. A preliminary fix has already been released, but the developer continues to track down issues that are persisting. You can see the full rundown of known issues below. The studio also identified new features that are in active development, some that are in the design phase, and others that are in a “backlog” and may be addressed at a later date. Things like double key binds and account linking for Steam are in development, while is looking at text chat improvements and more mod support to introduce later. On a longer timeline, said it is looking into bringing PC features like FOV sliders to console later in development, but it’s not promising this will ever be delivered. You can see a list of all the new features in development for MCC down below. Got a news tip or want to contact us directly?

Is Halo down?

I can’t quite say this is the one I’ve been waiting for —that’s Halo 3—but Halo 2 joined the Master Chief Collection on PC Tuesday night, and it’s an ideal place to start really devoting time to Halo’s online multiplayer. It’s still fun, but not a game I’d dump hours of time into. Halo 2, even after 15 years, feels just deep enough. It’s still the kind of multiplayer game that can demands precision aiming, tight teamwork, and intricate map knowledge to master.

The Master Chief Collection has suffered from matchmaking issues since Fixed an issue in Halo 4 where players could equip the same.

McGuire, a year-old project engineer from Grand Haven, Michigan, saw it as a way to revisit his favorite game series, and rekindle a romance that started more than a decade before with Halo: Combat Evolved. McGuire is a hardcore devotee of the franchise. As a student at Michigan State University, he sold an old guitar and bought an Xbox and a copy of Halo 2 to stay competitive with his friends.

They played Halo 3 for years, devouring the map packs and using the game to stay in touch after graduation. And so he was beyond stoked to hear about The Master Chief Collection. It was to be a rabid fan’s dream come true, a one-and-done single-disc “box set” including high-definition remasters of Halo and Halo 2 and improved versions of Halo 3 and Halo 4. Best of all, the beloved online multiplayer of all four games would be served up in a mix-and-match sashimi platter of shotguns, snipers, energy swords, and battle rifles.

Everything looked great, and the early word was Microsoft had done it right.

Multiplayer bugs undercut the Master Chief Collection’s biggest launch yet

Master Chief Collection is live today, but not without some issues. When it works the game is a blast. The menus are well designed and are incredibly quick and easy to navigate. You can select any of the campaigns and any mission in seconds or switch over to multiplayer with a flick of the analog stick and choose between a large variety of playlists spanning the four games. There are playlists that just focus on a single game in addition to playlists that will switch you from game to game between matches.

In fact, matchmaking and its underlying functionality (invites, party system) seem to off party leader duties just to rule out any weird network connection issues. UPDATE 4, am Eastern: Lobbies are filling up finally, and.

Master Chief Collection never made a similarly triumphant return, but it is a far better game than when it launched. The collection is now arguably worth owning an Xbox One for, assuming you like Halo of course, and is now the basis for a series of big Halo 3 throwback tournaments taking place throughout It was a long time coming. Master Chief Collection launched back in November It had been two years since Halo 4 , the first numbered game after Industries inherited the series from Bungie, and one year since the launch of the Xbox One.

There was just one problem. Other players reported similar wait times as well going entire matches with incomplete teams on both sides. Two weeks later things were still a mess. By the following month, Industries was still trying to address these issues with subsequent issues. Matchmaking times improved on average but not for everyone, and once matches completed the game seemed intent on always breaking existing parties apart and sending everyone back to a new queue. She thanked them for sticking with the game up to that point, and promised players one free month of Xbox Live Gold, an exclusive in-game nameplate and avatar, and future content, like new maps and eventually the Halo 3: ODST campaign, as free updates.

Halo MCC Revisited

Thank you for helping us track down and address a back-end server issue! We have addressed what we believe were the primary issues by working with our platform partners. We will continue to monitor network activity. Thank you for your continued support! According to the post, there was a back-end server issue causing the wave of players to constantly disconnect, and that problem is now resolved.

› wiki › Halo:_The_Master_Chief_Collection.

Performance focused Matchmaking updates were addressed in another content update the following week. Released on November 20, , this Content Update addressed matchmaking performance, UI, gameplay, and title-specific issues. Released on November 26, , this Content Update focused on addressing a number of matchmaking issues, fixing various bugs related to UI and the party system, and also improving overall stability.

The download was MB. Released on December 3, , this Content Update focused specifically on Matchmaking. It sought to improve team balance issues but was not expected to fully resolve uneven teams. This would be addressed in the next update. Released on December 7, , this Content Update focused on matchmaking, parties, custom games, achievements, stability, and more.

Released on December 15, , this Content Update included improvements for matchmaking, roster, parties, and more. Released on January 19, , this Content Update focused on UI, matchmaking, game-specific multiplayer and campaign, controls, and stability. Released on March 3, , this Content Update focused on matchmaking, party stability, title-specific improvements, and more.

Christian Today

The latest patch for Halo: The Master Chief Collection is live now and focuses on matchmaking, UI, stability and other features, outlined by Industries in summary form after the break. For matchmaking specifically, the patch promises to improve search success rates, reduce instances of the “Awaiting Privileges” error, more correctly determine player counts in each playlist, fix an issue where players appeared to be searching in the incorrect “find game” screen, and add a countdown sound effect to the voting timer.

The update should improve the network performance of Halo 2: Anniversary , lower the music volume in multiplayer menus and fix stability issues across multiple games in both campaign and multiplayer. The Master Chief Collection has suffered from matchmaking issues since launch, prompting Industries to dole out compensation in the form of a free month of Xbox Live for early adopters, plus a free p, 60fps Halo 3: ODST campaign due in the spring, and a fresh nameplate and avatar.

Made an update to reduce instances of “Awaiting Privileges” matchmaking errors.

Team Hardcore; Rumble Pit; Halo 4; SWAT (rotational) but they were currently not being used because of the matchmaking problems.

Yesterday Industries released an update to Halo: The Master Chief Collection which addresses campaign, UI, as well as some matchmaking and party issues. In addition, until all matchmaking issues are resolved, the developer has delayed the first pre-season online cup for the Halo Championship Series. A larger matchmaking performance-focused content update is in the works for next week, but in the meantime, dedicated server stability improvements have been made and groundwork has been laid on improvements to the team selection process.

We are monitoring the data and working on tweaks that should continue to improve your matchmaking experience while we prep. The playlists in the game were trimmed earlier this week in order to drive the player population to playlists which were functioning the best. Until all issues are fixed, the first pre-season online cup for the Halo Championship Serie s has been delayed.

Other playlists will be brought back online as improvements are applied. Enable JavaScript to sign up to our newsletter.

Playlists removed in Halo: MCC to help alleviate matchmaking issues

Halo: The Master Chief Collection is a compilation of first-person shooter video games in the Halo series , originally released in November for the Xbox One , and later on Microsoft Windows through and The collection was developed by Industries in partnership with other studios and was published by Xbox Game Studios. Each game in the Master Chief Collection received a graphical upgrade, with Halo 2 receiving a complete high-definition redesign of its audio and cutscenes that is exclusive to the collection.

The game includes access to the live-action series Halo: Nightfall as well as the Halo 5: Guardians multiplayer beta that was available for a limited time. The collection’s multiplayer features every map originally released with each game, including six Halo 2 maps remade from the ground up. Critics generally praised The Master Chief Collection for its updated audio and visuals, as well as its quantity of content, but criticized its multiplayer aspects due to a significant number of bugs and poor matchmaking experiences.

Nearly 4 years ago, I started a blog post called “Ship Broken. Halo and Xbox community that addressing the matchmaking issues and other.

Ayoub assures gamers that are doing all that they can to stabilise the online portion of the game to get games playing online as soon as possible. Players have expressed frustration at poor matchmaking times, or bad experiences in general. Since launch, we have done a number of daily server-side tweaks to improve this experience and our data indicates these adjustments have helped considerably, but the state is still far from where it needs to be.

Over the past 48 hours, we believe we have identified the primary matchmaking issue, and are working on a solution right now. We are monitoring the data and working on tweaks that should continue to improve your matchmaking experience while we prep. We will bring the other hoppers back online as things improve, but our primary focus right now is getting you into matches. We are doing everything we can on an hourly basis to improve the experience, while we work on our solution.

Daily server-side tweaks to continue to improve time to get into games A Content Update tomorrow that addresses some campaign fixes and scoring issues Content Updates and server side tweaks over the next week focused on matchmaking. So we ask you. How many of you have had issues with Halo matchmaking over the last week? Have you been able to get into many games?

Halo: The Master Chief Collection – Matchmaking Fixes and Other Issues

The Halo support team also revealed they had been made aware of issues surrounding certain control settings affecting Halo 2: Anniversary and Halo 4, and were looking to have a fix in-time to be included in the next update. Local split-screen players will now always be on the same team in Halo 2 Matchmaking. Made an update to allow players to use Voice Chat during loading screens in Matchmaking. Made an update to ensure that players are not forced into an incorrect party after encountering an issue in Matchmaking.

Changes to the roster will be more immediate to better reflect friend activity.

Halo: The Master Chief Collection issues new matchmaking update HD versions of the first two games, as well as Halo 3 and Halo 4.

Last Updated a minute ago: Halo is a military science fiction first-person shooter video game franchise created by Bungie and now managed and developed by Industries, a subsidiary of Microsoft Studios. No problems detected at Halo. At the moment, we haven’t detected any problems at Halo. Are you experiencing issues or an outage? Leave a message in the comments section! The fingers on the support hand bother me, i hope they would fix that up before the final update. HaloSupport Halo.

I even made this a suggestion on a thread on Halo Waypoint but of course they would never acknowledge anything about Grifball. The XP issue like you said would be an easy fix. Halo5Grifballer Halo ForgeHub i don’t see what is so hard about letting players play a sport game mode without any XP gains..

Halo MCC Matchmaking Issues